World of Warcraft Stress Test…Smooth

No problems today logging in, creating a character, and entering the world.

I created a Human Rogue to specifically do the Elywnn Forest area this time. Levels were slow. I think it took me two hours to get out of Northshire and onward to Goldshire, just because of slow spawns and high competition for them. It also seemed there were more quests there. People were super good about grouping in Northshire, but not so much once outside of it. I could have just tossed invites myself, and I think in a live game I’ll try to do that or send a tell to prospects. It is all so much simpler with a group.

General chat was convivial, to say the least. It had that warm, fuzzy, aren’t we all so glad to be here vibe. I tossed out comments and one liners left and right. A good time!

Handling two Defias seemed not bad while in Northshire. I liked the story line of the area. Most troups were elsewhere fighting the Horde, and volunteers of all types were helping defend Elwynn from shady characters who had moved in. There was also a line about this area being “The last bastion of human power in the world”. It certainly never feels like that in the current game.

This quest took me so long. You were to kill ten kobold vermin. There were no kobolds called vermin, just Workers and inside the Echo Mine, Laborers. Someone said you had to kill the ones called Workers wearing brown pants. In the frenzy to tag and kill any kobold you could get before someone else, you sure couldn’t check their clothing.

Before I got the brown pants hint, I spent a fair bit of time killing Laborers, and was dismayed to find I had zero of ten towards the quest. You see why kobolds are starting to freak me out. More kobolds than I’ve killed in ten years, I’m sure, all in one night.

My Rogue Trainer was lurking in a barn. I like training for new skills. I like earning new skills. I don’t mind paying for them, though I’ll need to work hard to kill, loot, and make money for my training. I’m ok with it. It’s kind of exciting.

Speaking of the Defias, it’s a little embarrassing when you need that bandana off the guy so bad you have to toss a knife in his back at a particularly vulnerable moment.

Elwynn Forest

My Rogue felt really good, if not powerful, until I hit those Rockhide boars and bears in Elwynn. First death to a pig. I’m sure it means nothing. My Live Rogue has never used the “throw” skill so much, just trying to tag mobs ahead of someone else.

I liked that the quests for candles and gold dust could be gotten at either the Fargodeep or Jasperlode Mines. Fargodeep was huge. I’m sure it’s not that big in Live. But maybe I vaguely recall it being larger at some point. Still, really a rambling place.

The Jasperlode had more kobold opportunities, but they seemed tougher, and I confess I died many times getting that gold dust and those candles. I’ve always thought kobolds were sort of innocuous, but now I see why some have obsessed over them. They’re beasts, nd are all over the early levels of this area. I hope I don’t dream about kobolds tonight.

When you’re dead you’re a sort of cool ghost.

Some wretch was going around and killing all the cows. (sniff)

Stormwind! Are all of those statues there? I have to go look. They look so cool, a really grand entrance.

Stormwind is gorgeous. It’s like a medieval fairy tale city. It’s so cool. Why on earth did they change it?

Stormwind, the Fairy Tale City.

The bank and all the signage, so very retro.

Inside the bank, a long hall.

Then a huge open area, very impressive.

The tavern in Old Town where the Cook trainer is, is so great. Very immersive.

I stopped at level 7 1/2. I think I’m done for now. Stormwind really kind of did me in, and I don’t want to get attached. I’ll be right there in August!

June Gaming Goals

I advanced my ESO and World of Warcraft characters in May, which was my main goal. My Wow Paladin just has one more level to be 120 then it’s only the Demon Hunter of the original “110s” to go. My general plan is to have all the Blackwater characters to max level, and keep them there going forward. All my other server’s characters lead the easy relaxo leveling life.

World of Warcraft

Level Paladin and Demon Hunter to 120, start moving the rest of the BWR characters up.

See if I can continue with my Horde characters with no guilt. Poor babies, none of it’s their fault. I have noticed other bloggers and commenters saying Classic may be the time to go Horde just to experience the game in a more immersively different way.

Classic Thots

People think:

1. Enthusiasm for the old game will be short lived.

2. Classic will empty live servers.

3. Players will whine for modern updates and conveniences to Classic, thus ruining it for lovers of the classic game.


What I think
:

1.Same game, different game.

2.Many will play both versions, some will settle on one or the other.

3. Over time, instead of players wanting changes to Classic that mimic Live, they’ll ask for Live to reflect some of the unique and fun aspects of Classic, while still moving forward as a modern game.

4. Lots of re-thinking from devs and players will occur.

5. Everyone wins.

Elder Scrolls Online

I’ve played my Khajiit in Elsweyr exclusively lately. All my characters in the Alik’r Desert are cooling their heels. I haven’t played through the main quest sequence because of the method I’ve adopted for exploring new areas. I kind of fan out from the main city, exploring the countryside for quests, delves, resources, Wayshrines.

Resources: Elsweyr reminds me of Vvardenfell as an area with hardly any nice resource nodes to be had. It’s just kind of barren that way. Not happy about that. Maybe they could add more in. It’s all part of the ongoing treasure hunt that makes the game appealing.

Delves are also sort of bone dry for finding recipes, patterns, treasure chests. Bleh. So far a couple of the delves had world boss level npcs as their Delve Boss. I can almost always take the Delve boss, or wait a minute or so for someone else to show up to help with it. It was not the case that anyone else showed up for these. I suppose Elsweyr is meant to be upper level content, but they could save those for Dungeons and Trials, I think.

Dragons are the new dolmens. Only they move around quite a bit instead of just respawning on a timer.

Sadness and death themes throughout. Lots of loss and regret.

No desire to try necromancy though there are a few “good necromancer” npcs who argue the case for it not being totally evil. Interestingly, the quest text often tries to get you to state if you approve of, or condemn necromancy. I always take the third, non-committal option. Maybe under the right conditions I’d want to bring back my cat Pet Sematary style.

World of Warcraft Classic : Places to Read and Hear More About It

You’re SO EXCITED about the Upcoming Classic Warcraft. You want to really immerse yourself. Here you go:

The Official World of Warcraft forums are a good place to start. They are a bit overloaded with cries of anguish from those who aren’t in Beta, and there’s a weird anti-streamer constant contingent. Actual beta feedback does appear, and you can see any Blue Post comments easily.

https://us.forums.blizzard.com/en/wow/c/community/classic-discussion/l/latest

The Wow Classic Reddit page has a bit of the above, but much more actual discussion of the game and how Classic plays. There’s advice on class choice, profession information. It’s all here.

https://www.reddit.com/r/classicwow/

Blizzard Watch I still miss Wow Insider. Once I started playing regularly, I read it every day. Now, you just have to filter through looking for your Classic Wow fix. Matthew Rossi reliably writes great stuff.

https://blizzardwatch.com/

MMO Champion has a Wow Classic Discussion forum

https://www.mmo-champion.com/forums/363-Classic-WoW-General-Discussions

Wowhead has a huge Classic Wow page. Class guides, talent calculator, maps, if you’re looking for it, they’ve got it. Lots of really interesting feature articles, too.

https://classic.wowhead.com/

Icy Veins is starting a new series spotlighting Classic Wow.

https://www.icy-veins.com/forums/topic/43695-wow-classic-spotlight-anathemabenediction/

Vanilla Friends allows you to search for old guildies and Vanilla era friends. You can search by Realm, character name or guild.

https://www.vanillafriends.com/

There’s a podcast I’ve been listening to called Countdown to Classic with Josh Corbett. He’s in the beta, and gives his impressions, plus has other players as guests to get different viewpoints.

https://countdowntoclassic.com/

World of Warcraft: For The Horde?

I’m trying out the Horde Race/Class combinations I decided to play in Classic, in the current game.

It is so much a different game and game world, with characters I don’t know an important part of the local pantheons, with the exception of a few characters I’ve seen in dungeons, such as Lillian Voss.

So far, I like my Undead Warlock best. The motivation, if you will, of the Undead hating Humans and thus the Alliance seems well founded enough…humans see the Undead as abominations that must be wiped out. Survival is always a good reason to fight back.

There’s some interesting backstory of newly undead characters like Lillian Voss (who hopes to be rescued by her father), and sad Marshall Redpath who cannot accept their new lives and forms.

When quest givers say they’re sending you on to the next place, boy, I would have no idea where those places are without the help of the quest markers. The undead girl is just level 8, but it’s possible that’s the highest level Horde character I’ve ever had.

The next character I’m working on is a Troll Priest. Love her turquoise skin color and wild hair. With this character, there is slightly more history of the trolls and their relationship with Thrall and dislike of Garrosh Hellscream (who I thought was dead in current day, and I did look it up–yup killed by Thrall–maybe I even played through that fight, come to think of it?).

Vol’jin also seems to talk as if Cataclysm had happened recently. On the one hand, I’m getting to know some of the larger Horde characters, on the other hand, it’s making the game seem like more of a patchwork than ever.

That is one thing that Classic will have going for it, a continuity of the storylines.

In the Troll area, I had my first fights against Alliance characters. They weren’t just grunt farmers of the type my Undead girl fought, no, they’re in an outpost called Northwatch with that beloved blue Alliance flag flying. Argh. When I told my husband I was going to try some Horde characters, he was horrified. It’s like you suddenly played an Imperial! It’s like the Pope becoming an atheist!

It could stop me, my loyalty to the other side. I will say, all of the npcs in the fort had the same creepy identical face, and a uniform that reminded me of the Scarlet Crusaders, those crazy zealots I’ve fought with numerous Death Knights and in the Scarlet Halls and Scarlet Monastery dungeons. Not a fan. Also, I tried to tell myself they were loaded with Linen Cloth that she needs as a Tailor, so clearly, they must die.

I haven’t done much beyond creation with my Tauren Druid. Her foes are Quillboars, which I mostly associate with Razorfen Downs. They’re invading Tauren lands and are creating those big viney constructs and ruining the land. I don’t feel guilty killing those little squealers at all.

The last time I created a Tauren I called her Moomama or something cow-like. Better name this time. I actually really like my cow form, and was thinking it’s a shame to be this imposing creature and spend all your time in cat form. I try Balance Druid now and then but am not quite a fan.

Last an Orc Shaman just level 2. She’s got those human Northwatch Scouts creeping all over her home land as well. The Scouts also have that creepy identical face. I’m going to have to pay attention to see if Alliance side uses identical faces for Horde npcs. I’ve just never noticed.

Last, I’ve been to both Undercity and Orgrimmar, briefly. Horrible to find your way around in both. I hope I can avoid them for the most part.

World of Warcraft Classic Impressions

I managed to get in game and created my characters as planned.

Night Elf Hunter

I watched all of the cinematics for each class and race, and found them to be good at scene-setting. They give a feel for the history and culture of your character. This is further enhanced by the beginning quests, which also make you feel part of a story. I had seen people talking about scrolling quest text, but didn’t know what they meant. It’s interesting! There is a scratching noise as if someone has taken a quill to paper and is writing the text as it appears line by line. This slows things down, and has you reading it as it appears. I actually liked it, and feel it makes you a character in a story.

The Hunter, whom I recall from the days of needing bows and arrows and gun ammo, was a little confusing for a moment. They have two melee skills that are first on the toolbar, and then just an a picture of an arrow, which when pressed launches your arrow at a mob. As happens, the mob immediately closes the distance between you and it, and the melee options kick in. Although I did regret when my Hunter melee weapons were taken away in the live game, it seemed disconcerting here, though briefly. When you draw your bow, there is a big creaking wood sound, as if you were really stretching that bow to shoot.

Gnome Mage

I spent a fair bit of time just admiring my little Gnome, with her cream colored pigtails and small blue eyes, which fit her small face perfectly, rather than seeing the current awful dinner plate sized eyes.

Gnomes and Dwarves share the same starting area, so it was very difficult to get any of the quest mobs.

When you create a character in Classic, you’re given a wealth of information about your race, class and your place in the world. It’s very immersive, and so old school RPG that I loved it.

The Coldridge Pass is OPEN! I didn’t take my character through, because level 1, oops. Still, I really loved making my way through that tunnel back in the day, it did seem like a rite of passage for my characters. I hated it when they closed it off.

Human Rogue

The Human and Undead beginning areas were the most crowded. I never found a single mob for my Rogue to try killing. Even so, again, my character’s human features were the ones I loved, not the current ruination. Did that opening cinematic say the land was ruled by “child King” Anduin Wyrnn? What?

Dwarf Paladin

Again, the character creation here returns dwarves who look like happy adventurers, not sad sacks. The Paladin has Auto Attack, Seal of Righteousness and Holy Light to begin adventuring. Yikes.

My plan was also to try some Horde characters. I watched all of the opening cinematics here too. They really made each of the races sound distinct and interesting. I liked these enough so that I killed off some characters on Live (it is so odd everyone’s calling it “retail”) and made four Horde characters of the same races and classes. The opening cinematics for Live talk about Garrosh Hellscream running the Horde? They don’t seem to have been updated since Wrath. That’s odd.

For Classic:

My overall impression of Classic, which I never experienced Live–coming in somewhere after Burning Crusade and before Wrath–is that the original game was very close to it’s RPG roots, and has an immersive story and world that I’m now sorry I missed. I will be ready August 26th to get on the classic servers and start an all new adventure.

Wow Stress Test Complete!

Two hours is a long time. I expected queues and disconnects and lag. However, I didn’t think I’d never get in to the game world at all during the test. Luckily it should be available sometime tonight or tomorrow.

Server Offline/Server Locked, mostly. A couple of times it was Low.

At Low, I could create a character, but never enter the world.

When I can get in, I’ve got a Battle Plan

Create and get a feel for:
1. Night Elf Hunter
2. Gnome Mage
3. Human Rogue
4. Dwarf Paladin

Kill them off and create:

1. Tauren Druid
2. Undead Warlock
3. Troll Priest
4. Orc Shaman

Elsweyr!

PC players have early access to Elsweyr, so naturally off I went. Perhaps since I did the prologue with my Khajiit, there’s no breadcrumb to tell how to get to Elsweyr. I’ll have to see with a character who hasn’t done the prologue.

It turns out you’ve a Wayshrine available in Elsweyr for Rimmen. Travel there, and you’ll find the quest A Rage of Dragons available from a quest giver.

While minding my own business looking at a map of the area, I noticed I was under attack by some npc, and all those nasty notifications were floating around. Even after I let the guy kill me I was “notorious” so I used an edict to make it go away. I must have accidentally hit some key that shot at him?

Instead of heading straight out, I explored Rimmen. There’s a small inn room/apartment called the Sugar Bowl Suite. It’s unfurnished only but costs a mere 3000 gold.

The load screen for the suite shows some lovely ornate furniture I hope will be purchasable or craftable. Love that rug.

I headed out of the city, crisscrossing the countryside as I do. I find it relaxing to explore that way, and I found several treasure chests tucked in here and there, always nice!

I’m working on quests in a small village that reminds me of Murkmire, with the wooden enclosure and lanterns.

I’ve wanted to see Elsweyr since over hearing two npcs mention it in Oblivion. Here we are!