Atheren’s Gaming Goals June 2022

I’ve actually played a few other games than World of Warcraft, but it’s not easy tearing myself away. So much to do there.

Elder Scrolls Online

As we know, I re-subbed to Elder Scrolls Online, and I did pre-purchase the High Isles expansion. I’ve been making my way through Blackwood, but I’m just at the beginning.

I loved being back right away, and found the quests to be so well written and immersive, and just loved the NPC’s actually talking to you in such a personal and conversational manner. June goal, play my Khajiit in Blackwood more, send my highest character in ESO to the High Isles.


Playing Elder Scrolls Online always makes me want to play Oblivion, but I never do. This time, I made a Breton Mage and sent her out through the sewers then out into Tamriel. Though I was enjoying using magic much more than I ever have with a character, she kept dying all the time and it made me crazy.

To be fair, it is almost certainly because, when attacked, as you often are in this game, out of nowhere, my instinct is to whack the attacker with my sword, not go whoosh, whoosh with a spell. It just doesn’t do the job.

I kept the save of her, but started a new game with a Battle Mage character. Sheesh. It seemed to me to perfectly fit the way I actually play. But when I looked up tips for building the character, it was all sneer, sneer, what a brown mound of poodoo you are for being a Battle Mage.

My son said I should ignore all that. It’s a single player game, he said, do what ever you want.

I’ve still died a few times with this newer character, but I’ve beat the Highwaymen who have popped out, so likely I just panicked and died because of it.

I don’t like that this character runs out of Magicka very quickly.

This time around I dropped off the Amulet of Kings with Jauffrey pronto. Though I said this time I was finally going to play through the whole main quest line, even if it does in Martin (sniff), I am avoiding Kvatch like mad.

So…why is it always night time in every city when you go to sell your loot?

Why is it always cold and windy with a driving rain?

WHY do Imperials come jumping out with robbers and wizards so you panic and whack them so they cry MURDER, and I’M ON YOUR SIDE. Get. Away. From. The. Bad. Guys. STOP JUMPING OUT AT ME.

So there I was, on the Road to Cheydinhal, heading to do my first Fighter’s Guild Quest. It was foggy, dead gray impenetrable foggy all the way from the Imperial City to Cheydinhal. Halfway there, two bandits attack, then there’s a third. I’m using my sword as fast as I’m able. Of course one is an Imperial.

I reloaded and deleted the save with them in it and next time through there were deer and wolves.

Again, my son, who seemed so wise above thought it was great I killed the Imperial because now I could join the Dark Brotherhood. They come to you in your sleep if you murder someone, you know. I do not ever do the Thieves Guild or Dark Brotherhood. Gross, gross.

This game, though, is as great and addictive as it ever was.

June Goal: Complete the Fighter’s Guild Quests


I really loved the TV series Halo, and loaded up the game to see if I’d enjoy it. I did but haven’t gotten far. Certainly farther than I have in the past.

June goal: Make progress.

Lord of the Rings Online

I’d like to move my Loremaster and Burglar forward here. I will try to spend a tiny bit of time in Mirkwood with my Hunter but, agh.

Elder Scrolls Online: Back to Adventuring in Tamriel

I’ve been interested in the new Elder Scrolls Expansion High Isle since it’s announcement, and marked my calendar to re-subscribe before April 4, 2022 so I can get my goodies and have access to all my crafting bags.

Having a new place that has not been visited in any Elder Scrolls game is the lure for me. According to Steam, I last played ESO October 7, 2020, so I haven’t even dabbled for a long while. It will take me awhile to reacquaint myself with the world and game play. I wish they’d release these big updates in the dead of winter rather than in spring when you can finally be outside again, but apparently the game is developed where winter isn’t a thing. Hmmmpf. Good to be you.

In any case, I’m downloading the game as we speak, and will purchase the expansion. High adventure, yo ho!

I love the Khajiit in the promo poster. Do I have a glorious white furred one that I can set sail with? If not, I’ll bump someone off if need be (I’ve been getting ruthless about killing off characters for their slots lately).

LOTRO Graphics Tweaked, Finally

One of the things keeping me from peeking into LOTRO now and then has been how awful, fuzzy, and yellow the game looked, particularly in Mirkwood.

There’s a LOTRO forum post I’d seen before that insanely helps make the game look like a completely different game.

Even Mirkwood, while dim and dark, isn’t yellow. Moria is gorgeous. I’ll be playing a bit now. This makes me happy.

Steam Sale Fall/Winter

As you’ll recall I was doing some picture posts featuring two games from my Steam Library. Part of this was I wanted to actually look at some of the games I owned already, but I also wanted to get an idea of what kinds of games I might be interested in playing, aside from the ever appealing Burning Crusade, Classic edition.

I have a favored price point in these Steam sales. Ideally I can snare something for $10.00 or less, the less the better 🙂 There is a next level goal of something I’d really like dropping under $20.00. It’s exceedingly rare for me to go over that. I’d have purchased the game new if I wanted it that much, in general.

So much for my cheapo ways.

In the Fall Sale I purchased Nancy Drew and the Secret of the Old Clock, as I like the Nancy Drew Games, and can always call in the Puzzle Police, aka my spouse.

Also Middle Earth: Shadow of Mordor because I vaguely recall seeing my son playing it, and it looked surprisingly interesting. My son recommended I get the sequel instead, which he says was better. I have to start at the beginning of a story, though. I meant to have played it a bit before the Winter Sale, but I didn’t get around to it.

To The Moon. This is part of an odd little trilogy. The stories don’t seem as connected story wise as a trilogy would normally be, and I liked the premise which reminded me of something Ray Bradbury would have written.

In that dicey higher priced range I purchased Jedi Fallen Order. I think I’m in the mood for a Star Wars Game. I’ve considered this one the last few sales, and that price point sealed the deal.

I compiled a fun list of possibles from the Winter Sale:

Halo the Master Chief Collection

Death’s Door

Middle Earth Shadow of War

The Forgotten City

Agatha Christie Poirot The First Cases

Sam and Max Beyond Space and Time



Beyond A Steel Sky

Little Nightmares 2

Psychonauts 2

Nancy Drew Ghost of Thornton Hall

Nancy Drew The Curse of Blackmoore Manor

Tandem a Tale Of Shadows

Syberia the World Before

Watch Over Christmas

Fallout 3 Game of the Year Ed

And the winners were:

Fallout 3 Game of the Year Ed (I had it on cd but not useable anymore.)

Nancy Drew and The Curse of Blackmoore Manor (I’m going to get them all. I did some reading on which were the best, and why. This was my top choice. I’m a fan of the CW Nancy Drew, and am going to read the first five books in the series, for the first time ever this year. Nancy Nancy, Nancy.)

Middle Earth Shadow of War Definitive ed. 8.99 what’s not to like though I hadn’t finished the first or looked at it, even. They’re mine, now, muahahaha)

Halo The Master Chief Collection Had the cd, didn’t get into it. It does seem like one I’d enjoy, so off we go.

I should be good till the summer sale.

No Control on the Horizon (IntPiPoMo #4)

What a clever post title, you say, since this week I’m looking at my Steam Library Games Control and Horizon Zero Dawn.

Horizon Zero Dawn

This is a photo-realistic adventure game wherein you’re a hunter in a post apocalyptic society. You hunt robotic creatures (so far) called Striders (horse shaped) and Watchers (somewhat bird like, as in deadly ostrich) for their spare parts. You can also apparently hunt “real” animals for meat. I’ve gotten a little obsessed with the mechanical beasts though.

Your character is an Outcast from the Matriarchal (?) society in the area. Because of the crime of being “motherless”.

At the beginning there’s a Naming Ceremony. attended by kindly Rost and baby Aloy. Baby Aloy is adorable.

Unexexpectedly one of the Elders shows up and blesses the ceremony though she’s immediately gained the ire of her counterparts for it.

Rost, the guardian, teaches Aloy to hunt and how to survive. He seems caring, but child Aloy hates being unable to play with the other children, and wants very much to be told she’s loved. A bit resentful, one day she runs off after being scorned by the Mother’s Heart folks.

She ends up in a cave, which she explores, eventually finding a scanning device that she wears always afterward.

Rost tells Aloy of The Proving, a test she can take when she comes of age that could end her status as an Outcast. She spends years training with Rost, and then it’s time to test her skills.

Of course you’ll need to prepare for the Proving by gathering robotic parts for Fire Arrows. I super need to make myself a sheet of PC controls. All the in game directions for combat, eating and crafting are for a game controller. Not helpful.

This is my excuse for sneaking up on my prey, then whacking them with smooth melee moves of the type I learned way back when my only weapon was a wrench. System Shock and Half Life, I salute you. Haven’t died yet, needer, needer.

The Quest log is nicely complete. No vague “go the way of the moon in winter” directions here.

The map is very handy as well. I find I’m getting intense about finding the campfires which are your save points.

Flame Arrow parts gotten and crafted. Off to get a Tripcaster from a semi-friendly trader, practice with it a bit then meet Rost to enter the Proving.

Figure A Weasely Trader.

Likeable heroine, interesting world, controls are fine once I make my own list of them. Love sneaking around in the grass for some reason.


The other game this week is Control. I meant to play Metro Exodus but it didn’t like my video card, wanted to use Safe Mode, which I didn’t do, then it solidly froze my PC. Poof! Uninstalled.

Control is a weird, paranoia filled shooter. I noted it is somehow tied to the Alan Wake story. I was very pleased then, to be able to stroll the dark spooky hallways of an innocuous but messy government type building without being afraid at all. Yay me.

You’re the new Director of the FBC, or Federal Bureau of Control. You see the previous one in a cutscene shoot himself. Oops.

As you make your way through the deserted building, there are a few notes and helpful signage.

The building is deserted until you hear a voice–singing? No problems, it’s only the obligatory Creepy Janitor. He directs you to the Director’s Office but, the Director is dead on the floor.

Hey, there’s a test! Use those jumping skills! You’ve got a great melee attack (again, my favorite). You have unlimited ammo! There’s a catch. Your gun shoots slowly (I thought) and it recharges slowly. If you’re shooting one guy, and have a little distance, the gun is an easy choice. Get multiples, and whack whack, hit em in the back 🙂

After passing the test, you make your way through the building again. This time guided by the Voice and the Shadow of, you guessed it, The Dead Director.

Don’t worry though, YOU are the new Director. Your picture is plastered all over the building!

If you’re the Director, why can’t you open this door? Look at the hallway just to the right. Earlier there were three sets of legs dangling down here, as if people had been hanged. Nope! Three guys dropped down. I feel the door should have opened for me right then. But no.

I want to report I’m still not scared. However, I do need to consider tactics. In the next room, a large office space with lots of desks, I had a challenge or two. In the picture below, note the legs hanging down, which I did not pay attention to, doh.

So, I go around the corner to the left. About halfway down the room a guy with a gun is shooting at me so I shoot back. Run out my ammo. Go to whack him. However, I’m killed myself instead because of the dangling legs guy dropping down. In the game I still didn’t notice it, and thought someone had come from the corridor to the right.

On re-load, I turn right to confront the guy but he’s not there. In the middle office with big glass windows you see straight ahead here, a guy pops up, guys pour in from the left. Things go badly.

Don’t worry, I am now completely prepared for the drop down guy, because working with these screenshots, I see him there.

When you die, there’s an annoying long load screen that I think is supposed be swirling blood (almost certainly yours). Here they give you little tips. Below you see they recommend Sprinting. So, I’m supposed to Sprint through the big Office to the left. I’ll be able to dodge bullets and grenades (mentioned in an earlier tip. FYI you should back up when you are aware a grenade has been thrown).

Sneakily intriguing. If I make it through the office area ahead, I’ve got the game bagged.

21 Screenshots in this post. IntPiPoMo Total is 61. Got it.

Puzzles, Maps and Logic, Oh My! (IntPiPoMo #3)

I’ve no logic. I like puzzles. I’m impatient, though, and need to slow waaay down. I’m so used to fighting my way through every game, I’m prone to missing the simplest things.

The Darkside Detective

I started The Case over again. Examining every pixel, I saw I had missed quite a few things. Don’t forget to look under the bed.

I’ll need to get in the habit of talking to people several times in case they suddenly have some new information. Backtracking has always bugged me, but it’s a built in feature to the kinds of games I’d like to play, apparently.

With the proper tools, you can decipher a “demonic doorway” as they call it in the game.

And stepping through, the Detective rescues the sweet little Alice.

Case Closed. It turns out I did miss a few things, but I wasn’t trapped in the room, you just need to pixel hunt a bit at the bottom of the screen to get the down cursor.

Sherlock Holmes The Case of the Silver Earring

I looked up how to use your inventory after my last session. A right Mouse click opens your inventory and journal. It turns out Sherlock says “I need something” when he wants you to make available his magnifying glass or test tube or something from inventory.

Now I could retrace my steps and properly pick up items, and read the notes in the journal. The house is a maze of closed doors. I’m printing the map and labeling the rooms, argh.

I felt like I’d exhausted conversational options with everyone and looked in every room carefully, but Sherlock can’t leave the mansion because he hasn’t examined all the clues. Let meeeeee out!

Nancy Drew and the Tomb of the Lost Queen

This is my favorite of the three. Before heading to the tomb, there’s an Antiquities tent that’s full of useful items and information. One is a grid map of the tomb itself.

Puzzles abound. I thought I was pretty good at jigsaw puzzles, but this one just didn’t make any sense, though I got it eventually.

The inside of the tomb itself is impressive, just beautifully illustrated.

I haven’t explored everywhere yet, but so far there was an unusual sliding tile puzzle. Not my specialty, but I didn’t whine for my Sliding Tile Puzzle Master Spouse, did I? No. I got it.

There’s a hieroglyph puzzle that I got about halfway through, and I went to find him. He had it solved so fast. Logical minded soul that he is. I think he would really like these Nancy Drew games.

I did try looking at hieroglyphic alphabets , but the puzzle gives you three letters to start. The symbols were the same as used in hieroglyph alphabets I found, but they give you three beginning letters in the game puzzle and those did not match the alphabets.

I like them all, I’ll keep playing. May logic come my way.

12 Pictures in this post and we’re up to 40 of 50 for IntPiPoMo so far.

Tales of Detection IntPiPoMo Week Two

I thought I’d look at three of my detective/mystery games from my Steam Library for this week’s IntPiPoMo. I chose games I haven’t played yet at all. I did some real house cleaning of my installed Steam Games, including uninstalling ESO, to my surprise, which I apparently don’t plan to play again for awhile. So poof!

The Darkside Detective

The DarkSide Detective is a game I followed while they were in development. It turns out to be a slightly humorous take on Hard Boiled Detectives.

There are two case files to choose from. Very old school graphics.

I like to start at the beginning, so I chose Malice in Wonderland.

At the scene, Officer Dooley pretends to be shocked by the sudden appearance of Detective McQueen. He’s just goofing around.

There’s been a disappearance. The father of the child is a weird, hard man who isn’t interested at all in what may have happened to his child. The mother is in the daughter’s room in hysterics, the Nanny is inexplicably hanging out in the parents bedroom.

I made my way as far as a closet with a Darkside Doorway, but it appears I missed an object in my investigation. Now, I’m stuck in this room and can’t get back out to look for it. These things happen to me. I’ll start the case over.

I know it shouldn’t, but the lack of facial features on the characters bugs me. Just a couple of dots for the eyes, even…

Nancy Drew The Tomb of the Lost Queen

Nancy is off on a dig in Egypt as an assistant, when a dust storm wipes out much of the dig and hospitalizes the professor in charge.

Another of the assistants, Lily, decides to take immediate charge of herself and Nancy. There’s a new Boss in town. So busy! So efficient!

She tries to block Nancy’s exploration of the tent, particularly the bunk belonging to the Professor.

So much for non-linear, I tried twice in a row to look in another guys luggage and got Fatal Error! You’ve lost the game! or some such. Hmpff.

There’s a bit in Nancy’s own Spartan trunk, but I’d expect a cooler room for her, frankly.

Finally there’s access to the Professor’s trunk and its loaded with books, and more importantly his notes. Someone, however has torn off a page from them.

Also in the tent is an ancient board game. By chance.

Happily, our Nancy won over the sneering Lily.

Time to say goodbye to Home Sweet Tent for a bit. I think I’ve looked at everything in it I can get to right now.

Adventure awaits! I think the Dig site itself is next.

Sherlock Holmes: The Secret of the Silver Earring

Sherlock and Watson have been invited to a soiree at the home of Sir Bromby. As he takes the podium to speak to his guests, he’s shot dead. Good thing Sherlock is here to investigate.

All three of these games are point and click to move and to interact. Sherlock is a bit stiff in all ways. He asks most guests and staff the same questions. Wandering around the house (with an astonishing number of doors) he finds items that look interactive but he says he “needs something” with no clue as to what, instead of picking them up.

There were two bits of paper he picked up in the dining room, but I couldn’t see how to view those. This is my first Sherlock game, my first Frogwares game, so I don’t have the long practice with the UI most players would.

There are odd bits of “clipping” with characters half in and half out of furniture or architectural features. Note the Chef popping up (mostly) from the cellar.

Those are my three for this week. I’ll play through a bit more and Thursday evening I should have some progress and recommendations.

There are 13 pictures for IntPiPoMo in this post, for a total of 28 so far.

IntPiPoMo 2021

It’s that time of year, for you to show off those screenshots you’ve taken. For the month of November, you’re trying for 50 screenshots or other pictures, drawings, creations. No certain number of posts, no pressure to post every day. Visit Gamer Girl Confessions to get the full details and to sign up.

I am taking the opportunity this year as I often do, to dig around in my Steam Library and try out some of the games I’ve bought, or to revisit some that I paused in my progress in (yup, got stuck). I’m just going alphabetically down the list of what I have installed. Then I’ll see what I can install that’s new. I’m always low on disc space, somehow, so it will also be an opportunity to clean house and uninstall a few things.

Starting off with the exciting, dark, spooky, far too scary for me to play for more than 12 minutes (thanks for timing it, Steam) Alan Wake. There’s a remastered version out now, but if I can only play for a few minutes at a time, I think my current version will do.

Back to the lumber yard, where I left off. My goal is to reach “the path above”. I spent time in this area last round jumping up on and climbing up on various piles of lumber, trying to see where I could go next. I got nowhere.

This time around I found a ladder going up to what looked like the PATH!

And Pfft! You do go up a bit and there’s a creepy cabin which I tried to walk around and avoid going in. Because, yo creepy guys in there for sure. In was however the only place to go.

Inside, just a broken stove, and one interactive box with batteries. The cabin seems to just be on a landing by itself. I thought maybe I could jump up on some boxes and make my way to the roof and jump up to the path. No. I could jump on one box but not get to the next one. I tried jumping on rocks outside the cabin to get higher. Nope.

It appears I came up here solely to get those batteries and I have to go back to the lumberyard (where the Axe Man could leap out at any moment) to look for another way. I just left Alan by the creepy cabin for now.

Bendy and the Ink Machine

Here’s an interesting game. Your friend Joey Drew, who was also your former boss, invites you to stop by his studio as he wants to show you something.

The studio is completely a cartoon, and we can surmise Henry is one too, though you don’t see him.

Nobody seems to be around, certainly not Joey. Is that ink pouring in from the ceiling? Something seems to have gone awry.

Do the ink production notes add up?

I found Bendy and the Ink Machine to be slightly scary. I’m supposed to be finding clues about Joey, but only three objects were interactable. I’ll have to go back through and check every inch of the place.

On a lighter note, Crash Bandicoot n sane Trilogy

What a happy cheerful little fox-thing he is. Here my habit of hitting Print Scrn instead of F12 kept me from getting actual gameplay shots. I find it odd, but I had a much easier time on my son’s PS1 playing this. Even so, it is fun, and I was doing well, getting the moves down. Somehow, though, once I fell in a pit, I couldn’t stop falling in pits. Hmmm.

Dragon Age Origins. This is just not the game I remember, but I liked it. It looks to me as if I actually started the series with Dragon Age 2. In any case, I chose a Dwarven Warrior. If I’m playing a game of this type that I’m not familiar with, I always choose a Warrior as my class. Dwarves sounded toughest.

The game at first asked for a code then an EA login, but I was able to close those out and keep going.

Here’s my final character, awfully pretty for a Dwarf!

I made some careful dialog choices. Beraht is your crime lord/boss who sneers about selling your sister’s favors. So, no option to kill him on the spot?

As if that wasn’t bad enough, he sends you to see if one of his minions has been holding out on him and cheating him in trades with the surface dwellers. Again I chose the most reasonable options, but the guy was a slimer and was cheating, and he tried to bribe my character and my rogue pal. Really the only way to come out of the situation with honor intact was to kill the guy. I would have preferred being able to find a way out of the situation without bribery or his death. However, my sister would be endangered so, no.

Here’s the dazzling city of Orzammar.

I’ve taken the next quest from him. The Grey Wardens are holding combat contests to recruit for their numbers fighting the Darkspawn. Boink! As soon as I saw that it’s yo, off we go to prove ourselves and gtfo the Dwarven slums. I hope her mother and sister can come away with her.

However, there’s the task of drugging one of the competitors, so Beraht can win a bet on his chosen favorite in the contests. I sure don’t want to do that. I hope there’s a choice of dialog that allows my dwarf to compete without any drugging/maiming/killing.

There we are, fifteen screenshots.

Just Checking In

Grrr, I’m still locked out of my Blogger blog Atheren’s Azeroth. Not that I was writing much anyway, but it’s the being blocked thing that has finally cracked me.

Azeroth: I’m still loving the Burning Crusade Classic game and play most days. My husband plays even more than I do. What a fiend he is for materials gathering and tossing himself up against murderous enemies. In order to get money and materials.

I am currently playing my Hunter and Warlock back and forth trying to finally get us a guild bank. Since my sister doesn’t read this (hi sis!) I can say I thought that she and her husband, who are ace at using the auction house, could work with the rest of us to get a guild bank pretty easily. Then I can just pop potions, weapons and armor in the bank instead of spending all that silver mailing stuff around.

The warlock is level 45 and the Hunter closing in at level 37. I’ve been saving for about a week, just by questing, and have 50 gold. I think, I’m pretty sure, I can have the rest by month’s end. Then we’re all on easy street.

I’ve peeked into Shadowlands once or twice, and my Atherne character finally made it to Ardenweald. I just can’t stand the place. And every time I think that every single class is recommended to go there, agh. No. No.

Then I played briefly a level 3 Mage on a server far far away. She’s now level nine because I played her a little. I liked her combat animations. She’s in Westfall, however, and it is so different from the Westfall I’ve been spending lots of hours in, fighting the Defias. The tornadoes. The cracked earth. Cataclysm was release 11 years ago, and the landscape hasn’t been repaired? There are homeless refugees from Stormwind all around Sentinel Hill, all those people still hungry. Nothing ever done for them. It’s a depressing place. Perhaps one of the reasons you get shuttled now through these early levels so fast is so they never have to fix anything. Bleh.

TBC is my happy place.

Did you know you can ride into the Swamp of Sorrows via Darkshire? It’s completely overrun with Horde, no Alliance spots at all, which I hate, because it’s a favorite spot in the game. Still.

Even more mind boggling, you can get to the Badlands via Dun Morogh. It’s right there! You ride past Uldaman on the way in! Yikes! And Feralas is just gorgeous. Thousand Needles is disappointing. Even though it’s not underwater in this era, again, blah blah, it’s all Horde. No Alliance base or quests.

I have peeked into LOTRO now and then when Wow was down. It is apparently my next game of choice. The graphics are so fuzzy, though, it’s kind of unpleasant. I did find a guide to graphics settings for it that are supposed to make it look better. Haven’t gotten around to that quite yet.

I’ve no interest in New World at all. It never sounded interesting, as I can’t stand the historical period it semi-resides in. Of course Bhagpuss makes everything sound good, so I like reading what he has to say. That’s as far as that goes.

I’ve completely left ESO behind, which is so odd to me since they are doing the Oblivion game period, my favorite of the Elder Scrolls games. However, it plays to a major flaw in the game itself, having the Imperial City be a PVP zone only. Do you know how much time I’ve spent in the Oblivion game in that city, with it’s merchants, and I can never go there in ESO.

FFXIV First Impressions

My notes are scattered through three notebooks…oof.

Character Creation

I didn’t really make notes about the options here, which is unusual. For this post, I could have created a new character. However, it is really difficult (or was a few weeks ago when I started) to create a character at all, much less put them on a realm you wanted. That experience overwhelmed the usual character creation process.

From memory, the options were fine, though I noted facial options didn’t look much different to me from one to the other. Hair colors and styles had lots of options, always a plus. Pretty sure you could make a character tall or short, something I always like, so I made a Lalafel as short as possible, and an Elezen as tall as possible.

My first character was a Lalafel, and looking at the class options (go away, I’m going to call them Classes because Jobs has a bad feel to it.) Play, not work.

She’s soooo cute.

There are cute forest animals too.

When looking at the class options, somehow I decided being a Guardian fit her. Doesn’t she look like a perfect Tank, though? I like my small characters to be capable of big things.

I finally got a character on my son’s server one morning. Since he got all huffy at my first character being a Tank, and thus competing with him in dungeons, etc., I went with an Archer.

To me, the Elezen race fit my image of an Archer nicely.

The little tutu skirt is a bit odd, but I’m looking past that. I did like all of the character background choices you can make, very much like any traditional RPG I’ve played.

I also liked that you can have a first name and a last name. It gives a bit of character depth, also, it seems to me that you can get pretty much any name you like because the likelihood of someone else choosing your exact first and last name seems slim.


There’s an initial wagon ride for your character where a seedy looking, drink swilling old man questions you about your plans for adventure. It reminded me so much of the initial cart ride in Skyrim.

There’s also a narrator who sounds like something from a 1940s movie.

Logging in always puts you in a queue, that’s my experience so far, but there’s little time lost as you’re in game swiftly.

I have found the game to be “very talky” in each session I’ve played. This morning I wrote in my notes “frustratingly talky”. Toning down what else I wrote about that point, I did feel myself coiling inside to get away from the dialog.

On the one hand, I like the RPG feel of that, and how the story for the world and your character can be created that way. On the other hand. Blah blah blah.

You must respond to each line of dialog.

In the middle of this intro text, these guys show up ( I call them creepy mask guys)

So…off to the seventh hell so soon?

Eeew. This old lyric came into my head just now.

Hello, I love you, won’t you tell me your name?
Hello, I love you, let me jump in your game


You start out with this character in the city of Gridania. It’s a maze with transitions between areas of the city. All you have to guide you is the radar map.

At least it gives coordinates. Full marks for that.

I’m reading how snuggly and helpful the community is in FFXIV, but when I looked up how to get a map of the area to show, the comments were on the order of “They’re just as good as any maps anywhere and why do you need so much help?” Oops. Someone did helpfully say bring up your current quest and click map, and that works.


I haven’t much to say here. It seems simple enough at first glance. Combat is always something to adapt to in any game you play. I would only seriously dislike it if I was dead immediately and couldn’t figure out why or avoid it the next time.

If you can find your way to the initial forest area where you practice your combat skills, there’s no question what you should be targeting for the quest. Each squirrel, Lady Bug and mushroom has its name in large letters and what level it is. Even doing a powerful level 4 quest, those sassy level 1 squirrels complete the quest.

Time’s Up!

My original plan was to temporarily subscribe and play a little here and there. Having spent a bit more time in the game, and having got better at navigation, I think I would come to like it. However, right now it seems too slow moving. I’ve got too many things going on to absorb the story and learn all of the quirks of the game. So we’ll let the trial expire and maybe this winter I’ll try again.