Serendipity! Double Fine On What Makes a Good Adventure Game

A day after I post my thoughts on puzzles in games, IGN has an article on Double Fine and their upcoming game Broken Age.  In the article among other things are what makes a Good Puzzle from the masters of puzzle making.


double fine ign


Also this morning, Gamespot provides a link to the GDC panel   Broken Age: rethinking a Classic Genre for the Modern Era – GDC Next   “Oliver Franzke, Lee Petty, Greg Rice and Tim Schafer from Double Fine Productions discuss ways in which they leveraged modern technology and methodologies to deliver a game that preserves the ideas and experiences core to the traditional adventure game.”

broken age panel