I thought I might go five levels a week with this character and write up her adventures. She is in the Greater Faydark area, Kelethin, which is a nice change from the Frostfang Sea (New Halas) beginner area my Froglok is eternally (it seems) trapped in. Although there are fairies and a sort of sickly sweet nature vibe to the area, it is a nice change. There is also a bank and a mender and a merchant in a sweet little hut right there, very convenient.
I tried to do my homework on this class a bit ahead of time so I could make choices wisely. As with other game guides, all of the advice seems aimed at how you can be da bomb at max level. Also, most of the “beginner’s guides” were very old. 2008 old. I’m sure there have been changes since then.
I’m looking carefully at the tooltips for each skill to see how operate.
They go from simple…
Judgement Target: Enemy Inflicts 5-8 Divine Damage Interrupts target
…to mind bogglingly fullsome…
Duration: Until cancelled
Reduces physical damage done to caster by 5%
Adds 2.8% to base avoidance
Decreases Crushing, Piercing, and Slashing of caster by 1.4%
Increases Aggression and Defense of caster by 1.6%
Increases mitigation of caster vs arcane damage by 138
Increases the casters effectiveness of worn armor vs physical damage by 15%
From what I’ve read, it appears paladins in EQ2 are tanks or healers, and perhaps “squishy” ones, and they are not DPS. Could be wrong. Where’s my WOW retribution paladin type option? I already have my Cat Defiler healer so wouldn’t want to do that really. Maybe. I am comfortable enough off spec tanking in WOW because I’ve done the dungeons so many times with so many characters that I know them well and can step in when the tank leaves (as they so often do). I don’t know… Well, I’ll decide when I need to. I’m not killing off my little girl.
There are the usual types of quests, but the starter ones included how to harvest and at one point the very handy in game Tutorial page popped up. Maybe many of my questions will be answered here.
As you can see, there is this nice explanation of Heroic Opportunities, that odd combat mechanism that had me boggled. I shall now fight much more heroically.
I’ve seen it before in other parts of the world, but there is this ability to climb ropes and trees and cliff faces that I really like. It makes things a bit more dimensional.
You get better at…
I like the ongoing feedback that you get while advancing in various skills that you see in the chat line. It makes you feel like you’re making progress.
You get better at…. Aggression 7/20 Ranged 13/20 (!! so odd to see a ranged skill with this class) Defense 20/20
It seems to me that Aggression is supposed to be key to this class so I need to work on that.