Here’s a nice article from Eurogamer on newly arisen MMO-to-be Crowfall:
12 Archetypal Classes with the ability to distribute Attribute Points at character creation is pretty interesting!
The Mmorpg.com interview with Thomas Blair, lead designer about Crafting is what really sent me over the side. I appreciated how he talked about playing crafting in many games, and really looking hard at what they did well and what not. From there comes the desire to make a game that is engaging and creative for us. I can’t recall the company that used to have the motto “For Gamers by Gamers” or something near that. That thinking is exactly what a game needs. People who like to play creating the sort of game they themselves would like.
Massively has a story and video with game design guru Raph Koster about his consulting work on Crowfall. Another reason to have high hopes for the game is the inclusion of this brilliant fellow.
From the Ultima Codex, an article on team member Mike McShaffry’s involvement.
Blessing of Kings is interested but a bit cautiously http://blessingofkings.blogspot.com/2015/01/crowfall.html
Keen and Graeve, deep DEEP Galaxies fans, had some nice things to say. http://www.keenandgraev.com/2015/01/23/keep-eye-crowfall
Raph Koster makes his own announcement of his involvement http://www.raphkoster.com/2015/01/22/working-on-crowfall/
Lagging behind my other crafting characters are my Engineers. Since they don’t make much that other characters can use, they sort of get bypassed.
It was pointed out to me that on Blackwater we only needed a craft level 600 Engineer in order to get some useful guild vendor item. We have all the others. So cool.
I’ve put everyone else in the background and spend some time each day working on leveling her craft and getting her towards 90. She is about halfway to 80 finally.
She is a Warrior, not my favorite class. Her combat feels so clunky and slow. Even at this stage she doesn’t ever seem as if she has that satisfying ability to take down foes quickly. It’s all thunk, thunk, thunk.
On the Engineering front, she is a delight. I found she can loot constructs and robots around Fizzcrank’s Airstrip for actual Engineering components. This has added a delightful dimension to killing these. I also found that some of the same constructs in The Halls of Stone drop parts sometimes! Too exciting. Imagine my annoyance when I found that others were tapping MY constructs in the dungeons. How dare they. On the plus side I got the recipe for Jeeves, the Engineer’s personal portable Mailbox from a construct in the Halls of Stone. Now to get the components.
Although I love mounts I most often do not have the patience to grind the reputation to get them. I am determined to get the Mekgineer’s Chopper offered by the Quartermaster at Valiance Keep. My Engineer has two flying machines but she needs a Chopper, right? Rite of passage?
There are a few dungeons which give the proper rep. I like The Halls of Lightning big time, and can tolerate the Halls of Stone for the newly found Engineering bits. Agh, the horrific Oculus and the long boring depressing Culling of Stratholme. Poke my eyes out. Utgarde Pinnacle, on the other hand, is always a pleasure.