GameNotes October 8, 2019

Clever of me to schedule a non-post this morning so I could obsessively meet my daily posts at 7 am.  All are usually written the night before and scheduled.  I did a post a day on all four of my blogs in July, 28 posts a week as my spouse kept reminding me.  After that marathon, I devised a new post schedule so each blog gets at least one post a week, all on different days, so there’s something every day of the week, somewhere.  It has worked out pretty nicely, and I have not missed a day since I began the schedule in August.  Can’t miss that post!  So here’s today’s post, late in the day, but still on the day, and it counts.   Like you care, la la la.

I’ve been happily playing the SWG Emu again, and have been talking with people in GenChat, unlike me, but if time is limited there, and it looks like it is, I want to get to know the people and enjoy my fellow Galaxies fans.

By chance, I looked at the subReddit for the emu, and there was a recent interview by Mobyus1 with one of the lead developers, LordKator.  It was fantastic, and revealed so much about the Project, where it is, where it is potentially going.  The EMU is now working to finish the ground game which includes the Imperial Crackdown and some other details, then when that is work is complete, they’ll wipe Basilisk and open the permanent server, usually referred to as Suncrusher.  The space game will not be implemented before this happens.  They hope to find people who are “passionate” about the space game and have particular skill sets that are required to bring that to life.  The end of the test server era is at hand.

It was always my plan to not move to the new server and start anew.  I plan to do all the things I wish to do and try out before Basilisk ends.  Then my Galaxies time would be done.

Listening to LordKator’s enthusiasm about what the new server might be like, and hearing how his wife also loves the game, and would like to offer new quests, and just all sorts of possibilities, I found myself thinking, OK, if I can only have two characters (the number you can have is in no way decided.), what would I have.  Ranger first.  Then split a crafter with character two.  Tailor and Architect?  Tailor and Armorsmith?   Maybe.

Watch the video, it is really enjoyable:


Battle for Azeroth: Visions of N’Zoth       On the Warcraft Front, coming soon to the PTR Battle for Azeroth: Visions of N’Zoth.

There’s a ton of new content incoming.  See the Icy Veins link above for detailed information.

I find the Assaults and Horrific Visions intriguing, and almost would like to go on the PTR to to try them out. No time, though.  I’ll have to read what others think.  Without having experienced it, I like the story flow of the new content.  Using Uldum and The Vale of Eternal Blossoms to stage some of these events is a great idea, I love both areas and am glad to see them using the Old World, as it used to be called.

The part I’m whiny about is the Vulpera Allied Race going to the Horde.  It’s the only new race I would really have wanted to play, and Alliance has only the Mechagnomes, a bit carelessly recycled from Mechagon.

Note: I keep forgetting to look, but I see all three of the realms I have characters on still have layering in effect.  I think they should just take it off all realms and be done with it.


World of Warcraft Classic

All my characters need potions as they advance, and they haven’t money to buy any.  My Druid/Alchemist has been this week’s main character.  In fact, she was in a good group quite late last night knocking out quests galore, which is why this morning’s post wasn’t there, in truth.  If you get a good group, you gotta stick with them for as long as possible.

I do have a couple of characters in a guild, and once they have potions, I’ll try to get them in dungeon runs.  I can’t send them in helpless though.

My Druid’s level 16 quest to get the sea lion form was quite an experience.  For the first part, Trial of the Lake, she had to find a Shrine Bauble in Lake Elune’ara in Moonglade.   It’s a large lake, essentially featureless except for a few mounds underwater with two air bubble locations to help you stay underwater where you could search and search.  I finally found the bauble, way flat on the floor of the lake, so easy to miss.

I feel it was a fair quest that made me really really want to get the sea lion form.  Really bad.   One you find the bauble, you have to scoot on a timer (what fiends they were for timers!) over to the Shrine of Remulos, use the bauble then turn in the quest with the quest person being snippy the whole while about you running out of time.  All I could think about was how bad I’ve always been in timed tests, and anything I ever knew would go out the window as I watched the clock tick down and my mind was frozen.

Next, for the Trial of the Sea Lion, you’ve got to find two parts of a pendant and put them together.  One part is in Darkshore and the other in Westfall.   By now, I just wanted to finish the dang sequence.  So I looked at Wowhead’s often useful comments section.  This is a case where, for the Darkshore quest, there were many unnecessarily conflicting bits of advice.  Do not, for instance go to the Cliffspring River mouth then swim west into the ocean.

Go to the mouth of the river and swim due north to two little islands you see on the map.  My cursor is right on the spot.


Look for these island outcroppings.  The chest is on the backside of these and down in the water.  There are a manageable number of Threshers level 17 and 18 swimming around.  I only had to fight one of them.

The second half of the pendant is in Westfall.  Luckily, I had spent time with my character there trying to gather herbs, and get my Herbalism and Alchemy skills up.  All I needed to do was take the boat to Menethil, fly to Stormwind, fly to Sentinel Hill.   Go to the Gold Coast Quarry, head straight out into the water (there are a fair few Murlocs, no surprise).   Not far out there will be a continental shelf type drop off, with a sunken ship and another bubble breathing rock thingie.

The chest is right there, and away you go, back to Moonglade, back to the Shrine of Remulos to put the halves together.  Inconveniently the quest turn in is in the farthest up and right building in Nighthaven.  Not over!  Go to Darnassus now and talk to the second floor Druid trainer who gives you the Sea Lion form and a nice belt.

2 thoughts on “GameNotes October 8, 2019

    • I’ve sent a level 5, 21 and 15 character along the Wetlands Run. The five was the most memorable, but the beauty of the game is that anything can happen!

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