GameNotes November 5, 2019

Blizzcon

I watched only up to and through the World of Warcraft segments.  The All Access channel presenters seemed very disorganized, and were interviewing an eSports guy at length even as the show started on the main stage.  Grrr.

My interest was as much in the mood of the crowd and how the speakers acted as in the information.

I have not cared for J Allen Brack in the past, but I thought his apology was heartfelt.  I’ve seen game staff explain the NGE and lead ups to SWTOR where you’d think someone off camera was threatening the speaker or his family.  There was  real fear in the eyes of those folks.  Brack meant what he said and took responsibility.  I would be surprised if he made all of those bad decisions on his own, but he took the shot for them, and I appreciate that.  It seems some people wanted more depth, but it’s a game convention, not the Senate, where no one ever takes responsibility for anything.

I wrote down that the Diablo 4 cinematic was long and overblown.  Still isometric but with a tiny peek under the hood from some angles.  The response from the audience to the cinematic and presentation was tepid.  There’s the guy all excited with his “we’re taking you to Hell” battle cry and I don’t feel that’s where the audience wanted to go.

Then we get Shadowlands, the leaked title of the next World of Warcraft expansion.  I was hoping it would be something else, but a leak is a leak.   Strike two on cinematics.  This was dim and dark and featured Sylvanas taking down the Lich King with her pinkie.   I thought she had a few good moments early in BFA.  Since then, her low growl and rising invulnerability make her uninteresting.  I don’t see her as any type of heroine.  She’s become soul less and evil.  She tears down the veil between life and death. Why?

This is certainly not the story players needed after being dragged through the recent war.  They needed some other adventure.  Something good for a change.

Level squish.  I’ll get over it, but I really feel unmotivated to level anyone to 120, knowing they’re going to lose 70 levels with Shadowlands.   I can see no reason for setting everyone back just to crawl back up to where we were someday, if they let us.  I think they should reconsider, and stop endlessly tweaking class skills, up 3%, down 5%, and on and on.   They should have that all down pat by now.  Work on other parts of the game. Add housing. Add guild halls. Put Guild perks back in and develop how those make it rewarding to play together.  Build a world, not just a theme park.  Take a good look at the ways people work together in Classic, not because they’re forced to, but because it’s a better, faster experience.  Because it makes you happy to help someone, and it feels good to get help with a quest that you’re chipping away at.

 

epicstream.com/quizzes/Which-RPG-Class-Represents-You/403/

Cleric. So caring!  It’s the Mom Thing.

 

 

From IGN, the 21 Side Quests that are always in RPGs

https://www.ign.com/articles/2019/10/28/the-21-side-quests-that-are-always-in-rpgs

They certainly have a lot of them pegged!  Of them, I actually love to get the Murder Mystery types.

 

The Five Games of Time To Loot     https://www.timetoloot.com/gaming/madness-picking-just-5-games-for-a-year/

I’ll bite on this (now meme).  Its very easy!

Star Wars Galaxies Emu

World of Warcraft

World of Warcraft Classic

Elder Scrolls Online

Everquest 2

 

Classic

This week I struggled getting my Priest to Level 10.  Molasses is the word that kept coming to mind.  No exciting level 10 quest, they simply send you to Stormwind to talk to a Priest in the Cathedral of Light who hands you the Desperate Prayer skill.

 

The other character getting playtime was my Paladin.  She even went in the Deadmines!  A successful run, but not without death.  Several.  Ya, ya, still no decent pants.

 

I liked the way these two dead creatures looked like they were talking.

 

 

Three IntPiPoMo pics for today.  Up to four total.  I’ll have to toss in more posts to get to 50!

4 thoughts on “GameNotes November 5, 2019

  1. The level squish never phased me, it is calling something by a different name.
    I can not imagine leveling a priest but players left and right are doing it! I get that stam buff all of the time, priests are generous by nature I guess.

    • Hi, pc died a third and final death so have not replied. Have a shiny new one so we’re good to go. I saw some people in Classic last night talking about the level squish and the general thought was, if they take all those levels away, they’re done.
      I’ll be subscribing as always, but I see no reason not to find an alternative way to balance things out, if that is what the squish is meant to do. So, my friend, can you tell me what is gained by it? The stat squish was supposed to do something similar, right? Or no?

      • This is more than perception, this is seventy levels of time spent, gone. I have seen games where all your time and care and work is gone in a flash. It is never a good thing. It may be all relative to the number crunchers who play with these ideas, but it is so much more to those who play.

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