Try It Tuesday An Unknown Tale From My Steam Library: The Witcher Enhanced Edition

I haven’t played a game in ages with such a long set of cut scene intros to the story.   It was interesting, but unexpected.

I’m still in the introductory area that shows here’s how you move, here’s how you fight.   The battles take place in what looks like an impenetrable castle.

Soon enough, bandits over run the gate and are somehow in the upper reaches of the castle as well.   My character, Geralt, seems to have (oh noooes) lost his memory of who he is, and how to fight.  The poor man had a devil of a time picking up a rusty sword right off the bat. 

I chose Keyboard and Mouse because it’s what I’m used to.   Combat is pretty annoying.  It seems as if you’re mostly supposed to wait for the sword icon that indicates you’re fighting a person to turn into a flaming sword.   It does so at intervals.  Then you click.  I’m used to jamming on my keys, though so the message “too fast” was pretty constant.

As part of your combat, you chose to fight a certain way with agile or heavy hitting combatants.  It doesn’t seem to me they’re waiting for any flaming sword thing, they just whack whack.

I could not see their health bars, or if they’re there, didn’t recognize them, so had no idea if they were going to go down any time soon or not.

Which led me to the longest fight in video game history.  (Mine, anyway).

This wizard guy starts out in his bubble.

You can’t touch him with your flaming sword, but you can push him over and stun him briefly with a magic ability called Aard.    After getting nowhere, I kill off his dozey henchmen, who aren’t fighting, they’re kind of dangling in air.

Poof, down with the bubble.   I think he’s a dead man now.  Pffft.

So, forever and ever I whack at him, and push him down, and he just pops up and teleports to another spot in the circle. 

I looked up the fight and lo, I’m supposed to use the Heavy Hitter technique on him.  I was thinking he was agile because he was all over the place. Down, at last.

The bad guys get what they came for and teleport handily away.

I level up, though, and can pick a tiny bit of talents.

I like the Witcher crew, and I’m sure we’ll be going after the bad guys.   I really need to work on having patience with the combat though.

Baldur’s Gate Enhanced on iPad

I’ve been playing a little Baldur’s Gate in the evenings on my iPad .  Thinking recently of the allure of single player RPGs, this seems like the perfect place to start.

Many games don’t translate well to the touchscreen, but older RPGs are generally a good fit with their point and click interface.  
So far combat is the only thing that doesn’t always respond to “clicks” in a timely way, which can mean death.  
I was lost on the road to the Friendly Arm Inn in an earlier play through and didn’t like my character build so I started over from scratch with an eleven Ranger.
She got stuck in a doorway last night and no online tip helped get her loose, so backing up to a previous save.
There are many adventures to be had by those who proceed slowly and save often.