EQ2: Evercrafting

I’ve assigned crafts to my characters.  I have all the crafts covered as I like to do, except for Armorsmithing and Weaponsmithing.  Those I’ll leave to chance or purchase.  I’d need two more characters.  Nope, not at this time.

Mystic    Carpenter

Bruiser    Tinkerer

Warden    Tailor

Monk       Alchemy

Fury        Provisioner

Ranger    Woodworker

Conjuror   Sage

This has given me some structure as to how I level them.  The Alchemist always goes ahead first to gather and make potions for all.   Next, I have the Tailor out leveling to make bags.  After that, I don’t know the crafts well enough to decide, but I’m sure it will all work out.  For the nonce, I’m stopping all questing and making sure the Harvesting quests are done by all, then the set of crafting tutorial quests.

I like that they have you make an item that each tradeskill makes, so you have a feel not just for the process, but for the materials needed.  Node-Hound-R-US from here on out.  I’m grabbing everything.

It’s interesting you need a different fuel for each recipe type you make, such as Sandpaper, Incense, Coal, Basic Kindling.

There’s a different crafting station for each skill.  I love the animations of some of them while you work, particularly the Woodworking table with it’s moving saws.

The process of crafting is further complicated by things that can go wrong while you work, steam, unusually hard boards, cooling temperatures, Magical Anomalies.  The symbols at the bottom of the craft screen represent these.  When they show up in the box just above, you need to select them quickly from the icons below to counteract the problem.  No eating popcorn while you craft here.

EQ 2: In The Down Under With The Candelabra

I worked on the Crafting Tutorials this morning.  I successfully made my candelabra and a few other items.  The crafting area is in an area called The Down Under.  It is, no surprise, a  deep, dark winding cave of a place. You need to get the recipe from the trainer, then “Scribe” it from your inventory to learn a large recipe set which includes the one you’re learning to make. 
 

You need to stand close by a particular type of crafting station for each item you make.  There are apparently 9 different trade skills and you can learn each.  I’m sure you need to choose which to select to really work on. Nobody could store ingredients for all those crafts. 
 

So far I’ve tried Carpentry, Jewelry Making, Provisioning and Weaponry.  I always want to make things for my house so I’d love that one.  Making foods is usually a good choice.  Hmmm.

Something tripped in my tiny brain and I looked at the Claim Rewards tab. I had all sorts of things for my house so I took down the tent and put up a nice little bed.   The place looks much cozier.
 

Learning how to rotate objects is a priority because I have my chairs at the table facing the wrong way and my weapon rack needs to be turned.  That’s no good.

I feel a bit happier now that I have mastered the basics of crafting.  I always love to make useful things and generally learn every craft with some character.

My knowledge of the city is increasing and I can easily make my way back and forth from my house to the crafting caves without falling in a hole and dying as I did last week.  Why they stuck a dark hole of death in a dark city I don’t know. Watch your step!