PlayNotes Issue 3: Lord of The Rings Online

I’m pretty tired, so this is a bit hinky. zzzzzzz.

My Level 61 Hunter has a quest sequence in Moria.  This should have been easy, but somehow all my saved Stable Master locations are gone, and I spent two play sessions trying to get from the Chamber of the Crossroads or the 21st Hall (Followed the snaky road at the bottom of the map from the Chamber) to Tharakh Bazan.

It looks simple on the map.   Just go here, then over there, then take a left and a right.   Hahaha.

What looks on the map like a pathway turns into a solid wall or dead end.  The place is thick with orcs, goblins, morrovals and crows.   Every time I stop to look at my map, I get whacked by something.  It’s all ten levels lower than I am, but still, pretty annoying.  Let me read my map!

At one point I had a bad thought, wondering how the designer of this twisty maze of a place sleeps at night, knowing people are running into walls, chased by goblins, muttering “I can’t get out…”

I started at the 21st Hall tonight, because where I left my character last time.  Looking closely and reading the quest text again, I went back to the Chamber of The Crossroads and inched my way up, finally getting to Tharakh Bazan.   I remember the first time I saw this area, it was so cool to find an area of lush gardens deep underground.  Right out of Journey to the Center of The Earth.

The objective is in a twisty cave full of Globsnaga Skirmishers and Warriors.  Globsnaga?

Even more charmingly named is the Boss Grawulun the Caerog.  I had a moment where I thought I’ve come all this way and this guys going to pound me into the ground.  I will be sad.  Luckily he was EZ.

Off to the Mustering Halls for part 2 of this quest.   
I seriously have had this character all over Moria, and I wouldn’t mind  any of the exploration if my previous efforts were still recognized.  Too bizarre.