Alan Wake on TV
From Gamasutra, Alan Wake, that game which has proven to scary for me to play, is being developed for television! How great is that. I can just put a blanket up over my eyes when it gets too intense! Ideal.
I considered taking a look at it tonight to see if I could get past the axe guy. The very beginning! They make it sound easy, except, I could only see notes for console controls, not PC, so axe guy would get me yet again.
A Gamasutra Reprint
Also from Gamasutra, in a fascinating article, Mike Fridley does a postmortem on Kingdoms of Amalur. He was an executive producer with Big Huge Games. The article covers the time spent on the game that ended up being Kingdoms of Amalur, though it had other origins. What went right, what went wrong.
When I heard THQ bought Kingdoms and rights to Copernicus, I was so excited, mostly for Copernicus, which seemed guaranteed to succeed and be incredible with all the talent they had on board. I’d be happy to see Amalur further developed, but, all my real hopes go to Copernicus.
More on Amalur and Copernicus
Shadow of the Tomb Raider Review
In case you’re a Tomb Raider fan, here’s an early review from Gamespot. Some of Lara’s moves sound an awful lot like those in Tom Clancy’s Splinter Cell.