The Walls of Moria

After methodically working through the quests in my log–including a bad moment when I thought I’d have to enter The Library at Tham Mirdain–eeek–I remember that place even now–I was finally able to enter the Walls of Moria area.

I finally have met Bosi. You know you’re getting somewhere when you meet Bosi, right?

There are Expeditions into cave quests I don’t recall, but since they need to be done before The Expedition enters Moria, I’m being a completest and doing them.

Expedition: Unwelcome In Hollin is in a super dark twisty cave. I went into Options and turned the Ambient Lighting to Max so I could see where I was going. The map isn’t helpful even when more is filled in.

Ace cave meister that I am, I eventually found Mr. Big aka Graug. Poof, I say, Graug.

As it turns out, Swampie is still the best pet for damage to enemies. He also, more often than not, can pull a single one over to fight us. So, still love you, Swampie.

Another Expedition next time called “Four Dwarves”. Progress!

The trick appears to be pretend you’ve never played at all and re-learn how to play as you go. And toss those lock boxes clogging your inventory.

LOTRO: The Loremaster Lurks

It’s all about the alliteration, folks.

In response to my own questions, I sent my level 51 Loremaster into the game. I thought I could easily pick her specialization, (which had been re-set) so I chose the beast one, and wily nily grabbed all the skills in that specialization my 23 points could buy. It looked like I could change them at any time, and I just wanted to play.

First the map. It didn’t seem that bad, really, giving you a general area to look for your quest objects, shown in washed out colors, though. Also, I couldn’t tell my character was on the map, because her location was hidden behind the map legend. For the illustrative picture below, I had moved her to a different location to turn in a quest.

To practice moving about the map and fighting with my character, I grabbed all of the tasks from a Taskmaster Bulletin Board.

When I last played, the bog creature was my favorite companion. This time, though it fought well enough, it would not leave my side. I like the companion to go hold the fight away from my ranged character, not just pin itself to me and fight. What happened to Swampy?

I brought out the Bear, and at first it wouldn’t run over to fight the beasts either, but then it did. Is it something I picked in the specializations? I dunno.

One of the things I remember about this region my first time through was that there were so many berries, taters, drops of honey everywhere. Irresistible even now. However, there is the inventory issue that I will need to resolve.

It turns out this was a good character to choose to get back in the game. Not too high so she’s slogging through the dreaded Lothlorien or Mirkwood, not too low so I don’t feel like I’ll ever get anywhere.