World of Warcraft Classic Stress Test, Final Version: The Setting is the Same, The Story Is Different.

I had planned to have a Human Warlock and Undead Hunter as my main characters.  You cannot have an Undead Hunter, only Orcs, Taurens and Trolls can be Hunters on the Horde side.  For some reason, I really like the Undead characters and area so I’ll be running an Undead Priest in the background, just because I liked how she played over the weekend.

If not an Undead, I wanted an Orc, who I liked also.


For some reason I started reading about Trolls being better with their Bow Specialization and Berserking abilities for PvE and I switched to a Troll Hunter.  I still want my Orc so I think she’ll be a Warrior.

I’m only doing three characters on Horde and Three Alliance till my alt-mania kicks in.

On Alliance, Human Warlock, Night Elf Druid, Gnome Rogue is the current plan.

“Fig A”  How a Real Gnome looks

When it seemed the stress test was just a day, it was quite a swarm in the human areas.

Can you spot the Mages?


Later, Warriors entered the scene.


There were plenty of Warlocks too, just not the big groups that Mages and Warriors had.

More than once while playing I thought “I love this!”.

I was exactly that person to put on any gray armor that my character could wear as it dropped, just for any added protection.

The Frayed Brown Robe you always sell as Vendor Trash is sartorially fine, and it is 8 Armor!

Auto attack is my new friend.

I got desperate and pulled more than one mob a couple of times, just to grab them.  Didn’t die, but should have.

The Hunter only having a bow as the auto attack but no actual bow bugged me.   On the plus side, if you had the mob at enough range you could auto attack away most of his health before he got in melee range.  On the other, no bow.

My Warlock more than the priest I started with ran out of mana like mad.   I came to adore my Refreshing Spring Water, that most lowly of things in the live game.  I had dreamy thoughts about food or drink that would restore both health and mana.  I have never appreciated that as I should have.

Once the weekend was underway, I had to train in all the crafts.  Training price for Fishing and Cooking One Silver each! Insanity!  It was only ten copper each for Tailoring and Enchanting.  25 copper for Refreshing Spring Water, whoa.  Then there’s the skill trainer.   It all adds up fast.   My strategy will be to kill everything I can to get as many coppers in my bag as possible.

Someone was in Stormwind selling Linen six slot bags for six pieces of linen cloth (you provide) and 1 silver each.  Outrageous!   Wish I’d had the money to get even one.  Spent it all above, though.

Kobolds and their famous You No take Candle have truly been robbed in the modern game, because the little beasts did in fact drop candles, which stacked in groups of five.  I thought I read somewhere this week some poor class actually can use those.

Here’s hoping I get my names on Monday.  Good luck reserving your names!


GameNotes August 6, 2019

Ready, Set, Stress Test!

There’s one last stress test for World of Warcraft Classic this Thursday.  They’re asking people to log in if they can during the initial two hour window to see if they can bring down the house, or perhaps, just open their doors.

Excitement about Classic continues to build.  Note I put all the World of Warcraft Classic sites I’ve found so far on the sidebar.

I’ve picked out my three names, I hope they open things up early so I can get in there and grab them.  I thought the date was originally August 12, though I’ve seen people using the 13th, and it is indeed the 12th, a better day for me.

As I suspected they must, Blizzard will release server names “later this week”.  Maybe Friday after the Stress Test Server goes down to maintain momentum?

Character name reservation for WoW Classic opens next week on Monday, August 12 at 3:00 p.m. PDT. Players with an active subscription or game time on their World of Warcraft account will be able to create up to three characters per WoW account and have the name(s) reserved before WoW Classic releases worldwide on Monday, August 26 at 3:00 p.m. PDT.

We will release details regarding realm names and realm types later this week so you can coordinate with your friends on where to begin your adventure. If there are high numbers of players congregating on individual realms during the name reservation/character creation process, we will post warnings about the potential for long queues on those realms, giving you time to choose alternate realms. Also please note: Character creation will be limited to only one faction per realm on PvP realms.

After release, the number of WoW Classic character that can be created per WoW game account will change to the following limits:

  • A maximum of 10 characters per WoW Classic realm.
  • A maximum of 50 characters across all WoW Classic realms in your region.
  • Only one faction per realm on PvP realms.

There is no overlap regarding character limits with World of Warcraft, so if you have 50 characters in Battle for Azeroth you can create 50 more characters in WoW Classic.

WoW Classic’s worldwide release is almost here so it’s time to get started organizing and planning your path to level 60!


WOW Character Hopping

I logged in all my World of Warcraft characters this weekend.  So many great characters.  I’ve mostly been working on my BWR characters, gearing them up with World Quests.   I swapped my Paladin for my Druid to work in Nazjatar.  My Druid is backtracking and working from the west coast of dreaded Stormsong to the east getting the rep and quest completion needed for Pathfinder, which I hadn’t worked on because zzzzz, I always hate the grind of it.  She’s the best candidate, with her item level and stealth to bypass stuff she doesn’t need to stop and fight.

On other realms, I have characters working on areas like Outlands and Northrend I’ve always blown past while running dungeons and questing, then hopping to the next area.  There’s quite a bit of the game I haven’t played all the way through.  My lower levels are taking their time and getting all the quests and exploration.  I’m also trying to get all the recipes I may have missed, and hunter pets, and mounts.  The game is pretty rich if you take your time to enjoy all it offers.


In other news:


Den of Geek interviewed Cameron Tofer on the making of the original Baldur’s Gate, and the enhanced editions of it and other classic titles.


Without the beard, of course!



Coming In September, Blacksad: Under The Skin is a noir detective game starring a cat who is all but human.  There’s just the trailer so far, but I really like what I see.

Blacksad: Under the Skin



The Outer Worlds

I saw of tons of playthroughs and impressions of The Outer Worlds this week.  It continues to look great, though in the IGN video below the NPCs are rather rough looking.   The armor in the game is out of the Golden Age of Science Fiction, and the World itself very much like Bioshock.   Looking forward to this one in October!


GameNotes Friday July 19, 2019

It’s a quiet week for game news, that I would note.  When I used to do a weekly Game Roundup (with the cute little lasso that annoyed a commenter), I had a list of game sites I looked at to see what was new.  I’ll have to develop a new list.

Via RPG Watch, a game update for System Shock.   I don’t see a recent update on their page, but a video of the medical area of the Station in “pre-alpha” state looks pretty spectacular.  The graphics are sharp, the character gets a big bad ass type wrench, there are door puzzles, odd walking trash can mobs (what they look like).  I’d love to play!

We’ve only played System Shock 2, the original was never available when we were playing these type of games.–july-update-42679.html


Though I don’t have a Switch, I love the look of the new Luigi’s Mansion 3.  My son and I had a great time with the original.  This looks much in the same spirit.



How I came across it, I can’t say, but I love this video on making Fantasy maps and this is the best place to share it, I think.




The last (?) stress test for Classic Wow has been delayed.  I’d think it’s close enough to launch they could just leave it go.   Everyone wants to just get in there and play for real, or spend their time more profitably among the junk heaps of Mechagon, right?





World of Warcraft Stress Test…Smooth

No problems today logging in, creating a character, and entering the world.

I created a Human Rogue to specifically do the Elywnn Forest area this time. Levels were slow. I think it took me two hours to get out of Northshire and onward to Goldshire, just because of slow spawns and high competition for them. It also seemed there were more quests there. People were super good about grouping in Northshire, but not so much once outside of it. I could have just tossed invites myself, and I think in a live game I’ll try to do that or send a tell to prospects. It is all so much simpler with a group.

General chat was convivial, to say the least. It had that warm, fuzzy, aren’t we all so glad to be here vibe. I tossed out comments and one liners left and right. A good time!

Handling two Defias seemed not bad while in Northshire. I liked the story line of the area. Most troups were elsewhere fighting the Horde, and volunteers of all types were helping defend Elwynn from shady characters who had moved in. There was also a line about this area being “The last bastion of human power in the world”. It certainly never feels like that in the current game.

This quest took me so long. You were to kill ten kobold vermin. There were no kobolds called vermin, just Workers and inside the Echo Mine, Laborers. Someone said you had to kill the ones called Workers wearing brown pants. In the frenzy to tag and kill any kobold you could get before someone else, you sure couldn’t check their clothing.

Before I got the brown pants hint, I spent a fair bit of time killing Laborers, and was dismayed to find I had zero of ten towards the quest. You see why kobolds are starting to freak me out. More kobolds than I’ve killed in ten years, I’m sure, all in one night.

My Rogue Trainer was lurking in a barn. I like training for new skills. I like earning new skills. I don’t mind paying for them, though I’ll need to work hard to kill, loot, and make money for my training. I’m ok with it. It’s kind of exciting.

Speaking of the Defias, it’s a little embarrassing when you need that bandana off the guy so bad you have to toss a knife in his back at a particularly vulnerable moment.

Elwynn Forest

My Rogue felt really good, if not powerful, until I hit those Rockhide boars and bears in Elwynn. First death to a pig. I’m sure it means nothing. My Live Rogue has never used the “throw” skill so much, just trying to tag mobs ahead of someone else.

I liked that the quests for candles and gold dust could be gotten at either the Fargodeep or Jasperlode Mines. Fargodeep was huge. I’m sure it’s not that big in Live. But maybe I vaguely recall it being larger at some point. Still, really a rambling place.

The Jasperlode had more kobold opportunities, but they seemed tougher, and I confess I died many times getting that gold dust and those candles. I’ve always thought kobolds were sort of innocuous, but now I see why some have obsessed over them. They’re beasts, nd are all over the early levels of this area. I hope I don’t dream about kobolds tonight.

When you’re dead you’re a sort of cool ghost.

Some wretch was going around and killing all the cows. (sniff)

Stormwind! Are all of those statues there? I have to go look. They look so cool, a really grand entrance.

Stormwind is gorgeous. It’s like a medieval fairy tale city. It’s so cool. Why on earth did they change it?

Stormwind, the Fairy Tale City.

The bank and all the signage, so very retro.

Inside the bank, a long hall.

Then a huge open area, very impressive.

The tavern in Old Town where the Cook trainer is, is so great. Very immersive.

I stopped at level 7 1/2. I think I’m done for now. Stormwind really kind of did me in, and I don’t want to get attached. I’ll be right there in August!

Wow Stress Test Complete!

Two hours is a long time. I expected queues and disconnects and lag. However, I didn’t think I’d never get in to the game world at all during the test. Luckily it should be available sometime tonight or tomorrow.

Server Offline/Server Locked, mostly. A couple of times it was Low.

At Low, I could create a character, but never enter the world.

When I can get in, I’ve got a Battle Plan

Create and get a feel for:
1. Night Elf Hunter
2. Gnome Mage
3. Human Rogue
4. Dwarf Paladin

Kill them off and create:

1. Tauren Druid
2. Undead Warlock
3. Troll Priest
4. Orc Shaman